UVmap isnt applied to the object

So im a total beginner in Blender and im already stuck with this problem.
As seen in the screenshot i applied the UV texture to every object but for some reason it didnt apply on my (nose) mesh, i already searched a lot and didnt find a solution.

Looks to me like it did, its just distorted. If you look at the top edge immediately below the orange there is some color there.

No its not, heres a screesnhot disabling the other objects to see clearly whats going on

What does the UVmap look like?

Empty

Did you try (in edit mode) select all with a and then u > Unwrap, in the 3d viewport?

This might be helpful,

https://docs.blender.org/manual/en/latest/modeling/meshes/uv/unwrapping/index.html?highlight=unwrap

I tried this couple times now and surprisingly it did solve the problem thank you

Glad to see you worked it out.

1 Like