I generally hate UVMapping, and for good reason.

  1. Are there any tutorials I could use?
  2. Can I unwrap a certain vertex group or material group?


  1. Look in the Video Tuts thread.

  2. Vertex Groups and/or Materials.


  1. Yes. See the video tutorial list and look for GreyBeard’s UV tutorial.
  2. Goto 1. :stuck_out_tongue:

…I’m serious.

48 megs… dial up…

I’ll get back to you on this.

Shazam’s (spanish) LSCM tut is less than 2mb.


Ahh, pity I don’t speak spanish. I can speak some french, and they’re both Latin based languages so maybe I could understand.

Okay, no.

Antoher question: Can I have a UV bump map?

The Spanish is incidental, the vid is what will teach you.

Yes, use the same image as a Material texture and map it to UV MapInput and to Nor in MapTo tabs.


Alright, I’m doing that Spanish tutorial, and I’m at the part with the pinning. My model isn’t exactly a head, and I don’t speak Spanish, so I’m not entire sure where I’m supposed to move the pinned vertices?

If you are using 2.40 turn on live-transform in the UV menu and pin a vert or 2 and move them around to see what it happens. It will update instantaneously.