UVMapping

I generally hate UVMapping, and for good reason.

  1. Are there any tutorials I could use?
  2. Can I unwrap a certain vertex group or material group?

Thanks.

  1. Look in the Video Tuts thread.

  2. Vertex Groups and/or Materials.

%<

  1. Yes. See the video tutorial list and look for GreyBeard’s UV tutorial.
  2. Goto 1. :stuck_out_tongue:

…I’m serious.

48 megs… dial up…

I’ll get back to you on this.

Shazam’s (spanish) LSCM tut is less than 2mb.

%<

Ahh, pity I don’t speak spanish. I can speak some french, and they’re both Latin based languages so maybe I could understand.

Okay, no.

Antoher question: Can I have a UV bump map?

The Spanish is incidental, the vid is what will teach you.

Yes, use the same image as a Material texture and map it to UV MapInput and to Nor in MapTo tabs.

%<

Alright, I’m doing that Spanish tutorial, and I’m at the part with the pinning. My model isn’t exactly a head, and I don’t speak Spanish, so I’m not entire sure where I’m supposed to move the pinned vertices?

If you are using 2.40 turn on live-transform in the UV menu and pin a vert or 2 and move them around to see what it happens. It will update instantaneously.

GreyBeard