I’m try to animate an object going round a elliptical path (satellite orbit about a planet). I’m confused about how to set its speed so that it varies. It needs to be faster near the planet. I don’t mind that it’s not mathematically correct, just need it to look about right.
I adding keyframes to the satellite but can’t see how I use the graph view to modify its speed - is this the right way to go and I just need to persevere, or am I trying to do this the wrong entirely the way?