Various Questions

Would there be a simple way to centre the camera? i.e. get the camera to face forwards. Because when I stand still (I’m doing a third person game) the camera tends to drift around.

Also, I’ve made a punch animation. However, the Empty that has the Ray sensor that actually does the damage doesn’t have a delay - how can I make a delay so that it only punches once the animation is ready again?

And finally, would there be a better sensor to use other than Ray to deal out damage to enemies?