Vault 33

Here is my newest project.

I made this over the course of 2 days.
I did the post processing entirely in Blender.

Here is the image with the Kuwhara filter:

And here is a pixel-art style version:

And here is the raw render of the image with a slider so you can compare the edits I made, to the original.

Here are also some breakdown images that show the progress of the scene over time, from blockout to final form.

For the rock cliff I just used geometry nodes to displace, and mixed multiple displacement maps.
I also added some boulders from a previous project where I made a boulder generator:

I also made a quick system for the small water plants to create a root system that is visible below the water.



I love it.

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I featured you on BlenderNation, have a great weekend!

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Thanks Bart!

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I’m glad you like it!

You’re on the featured row! :+1:

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Really amazing work! Also love the breakdown, keep it up!

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Looks great! The small details really sell it!


Thanks! I try to add as many details as I can, or as much as my computer allows before continously crashing Blender. :smiley:

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