I’m attempting to create a vector field to represent air flow through a house. This vector field is to be exported to Unity for final visualization using particles driven by the vector field. Force fields sort of work, but they don’t quite flow properly. My thought is perhaps to somehow use the smoke sim data to drive the vector field, but I’ve no idea how to do this or if this is even possible.
Has anyone tried doing this before or have any sort of insight that might help?
Vector Field Addon being used: