This is my first sculpting project… and I’m really proud of the result. I started working in blender 4 months ago, coming from 3ds max and i have to say i just love it.
Modeling, sculpting, texture painting… everything done in blender 3.0.
Thats really nice!! may I ask how you did the fish scales because I tried to do it way back and it didn’t look good. i would really appreciate you sharing your ways.
Glad you like it! First i tried to sculpt the scales with an alpha, but it didn’t look too good and was really fiddly. I found a really nice procedural scales texture by simon thommes and just put it in the bump channel (https://www.blendernation.com/2019/01/23/scles-free-procedural-scales-texture-shaders/). I used an image texture to mask the bump. That was it