Venom Punch

Here is my first attempt at using Blender’s geometry nodes!
I was impressed by the Venom Punch effect I saw in the Marvel’s Spider-Man 2 trailer, and I wondered, “Could I replicate it?” And I think I’m very satisfied with the final result.
Thanks to this project, I’ve learned a lot about this incredible tool with endless potential. I can’t wait to dive back in!








And here’s the final effect in Unreal Engine:




Geometry nodes overview:

if you want to see more here is my Portfolio

Hope you like it!

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amazing How did you do it,

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Thanks! Using geometry nodes I instantiated a curve, then created a bit of parameters to have as much stylistic choice as possible, rigged the curve and animated along with the nodes parameters and character.
About the unreal part, i created fxs using niagara and hanpainted textures :wink:

I featured you on BlenderNation, have a great weekend!

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Thank you!! :top:

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the A-M-A-Z-I-N-G Spiderman :sweat_smile: Congrats!!! :+1:t2:

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Awesome! It looks very similar to the game version of the punch. Keep it up!

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ahahah thank you!!

Thank you so much!!