Hi All,
I’ve been using blender since around V2.8.
I’ve gone through V3s and V4.0 and am now using V4.3.2.
The problem I have is that V4.3 seems to pick up objects that it touches and scales those as well.
I have this object selected for scaling.
When I move the cursor the touching (non selected) object also scale.
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If I select the object and use the Y transform, it behaves as expected.
I can’t see what I might have changed to affect this and the older versions did not do this.
If I move the object so that it does not intersect another object, it also behaves correctly.
I can see posts of people trying to scale multipe objects but not anyone having the problem of scaling more than one object.
Does anyone know what I might have done to invoke this behaviour please?
TIA.
Alan