I’m sorry I’m bothering you again with a problem regarding Vertex Colors, but I can’t solve this one
I’m using Blender 2.68, I have to set the Vertex Colors of the vertices with a value calculated upon vertices’ coordinates (it is not a “z depth”-like problem, it is something different, let’s just say the vertex color is the output of a function based on the coordinate); I have to do this in a for loop, so I can get the coordinates of the n vertex with: “ob.data.vertices[n].co”,
then I can calculate the color…
… the problem arises when I want to set this (vertex) color: it looks like that the only way to access vertex_colors data is:
BUT the index here is not “n” (the index of the vertex).
For example, if we add a Suzanne mesh, switch to Edit Mode, Triangulate it, and then we write:
we get 507 vertices.
The object has 968 faces (triangles).
Now, if you write, for example, ob.data.vertices.co, you can get/set the coordinates for the vertex at index 100.
I’d like, now, to set the color of that vertex, BUT there’s no “ob.data.vertices.color”; now, if we create a vertex_color layer for the object, and then we write:
we get 2904, which is 968 (faces) * 3 (vertices in a triangle face)
I can’t a find a way to “map” the indices in ob.data.vertices on ob.data.vertex_colors.
As I said before, I’d like to do something like this:
ob.data.vertex_colors.data[VERTEX_ID_HERE] = my_silly_function(ob.data.vertices[VERTEX_ID_HERE].co)
… how can I do this ( = get the vertex id of a vertex color index)?
Thank you very much in advance.