I made a particule system with vertex groups and i’m trying to make flat hairs.
On the particule edit, when i click “children”, hairs are horrible but i comb them. They don’t look like a brush like i see them in object mode.
But when i render render them, the horrible particles are back.
It’s horrible, every hairs fly in every directions.
I tried many configuration and followed many tutoriels.
Is it a bogue on 2.69 version or did i missed something ?
More details :
First When i create the particule system, the hairs appear on the head, they are flat but like a brush because there is no curves.
The problem appear when i click on particule edit :
the hairs go in every direction with some 90° angles in midle of hairs so i comb them to make them smooth and i have them good. But, the bogue i had when i clicked on “particule system” is back when i render it. My comb doesn’t work really because i have both : The bugued hairs i’d not combed and the bugued hairs i have combed.