First post here, Hello !
Ive struggled with this for 2 nights now, only for it to strike me again. So help required
Im making a modular building. My first time, so not got alot of knowledge, but its been going alright.
Been sticking to the powers of 2 . With main sections being 512 by 256 high. Everything has been built with Snap to Grid enabled also.
I never noticed till i was modeling a roof section, with fairly simple straight edges. When i look at the vertices on the outside edge they have creeped from, for example, 512 to 512.000034 or 512 to 511.000065
Not every vertice moves, but most seem to.
Its not alot, but it gives me some tiny gaps between each section of the building (diffrent objects) when i try to snap them together, and dont align properly.
I thought i had done something wrong, so i spent most of last night trying to work it out. But everything was built with snapto enabled so i dont see it possible that ive moved them myself, as its offgrid sizes.
So tonight i just deleted the roof section and remade it. Everything was going fine till near the end, perfectly aligned, then next thing i know the verts were creeping again. Again, cant see anything thats caused it.
Ive checked some of my other pieces also, and the verts have creeped from their exact 512, 256, 128 etc sizes.
Ive tryed setting the sizes back to the exact ones in the type-in box, but then it seems the pieces are offgrid anyway and still dont line up.
I would just make some covering pieces etc, as i have done that to cover some texture seams anyway, but its for in a game so id rather try and get it worked out.
Just noticed this was getting rather lengthy… Any ideas/help would be much appreciated
Edit- To the mod who moved this…Sorry, somehow i managed to miss all the diffrent support forums,just went straight for technical