Vi Arcane Fan Art

This 3D model of Vi from Arcane was a personal challenge to improve my skills in character creation, from sculpting to texturing, rigging, and animation. My goal was to create a stylized look similar to Arcane while refining my workflow.
I used ZBrush for sculpting, Blender for retopology, UVs, rigging, animation, and rendering, and Substance Painter for texturing. Throughout the process, I focused on balancing stylization and detail to achieve a similar aesthetic to Arcane.
This project helped me practice different aspects of character art, including form, topology, materials, and animation, making it a valuable learning experience.




Render Pass

wireframe in animation


process

I would be very grateful if you could give me feedback :heart:

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Think you really nailed the look. Great work!!

:cupcake::point_left: next? She seems lonely :joy:

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Thank you very much! I might try it in the future so it won’t be alone haha.:joy::grin::+1:

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I featured you on BlenderNation, have a great weekend!

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I am very grateful :grin:

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Amazing! congratulations :grinning:

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You’re on the featured row! :+1:

Thanks a lot :smiley:

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Hello José, you made an incredible work on this one. How can I contact you? Regards Z3RG

I love the hair so much, especially the gradient as flairs :3

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thx so much <3