Hi
I read through every sub-board and this topic didn’t fit into any of them. This question is in relation to computer graphics but not about anything technical.
Basically I’m graduating this year in Contemporary Crafts. The majority of the course was physically making art objects, but I discovered that I could use Google Sketchup, and then I moved onto Blender, and now am playing with a combination of Blender, Substance Painter and Substance Designer. I’m not amazing at it as most of my time has been dedicated to making non-virtual art.
If I wanted to get into the games industry what do I have to be able to demonstrate to potential employers? I’m definitely not good enough at this point to be employable (although I have made a few textures for this mobile game which I was paid for). Ideally I would go do another degree in either a general games course or a 3d modelling specific one, but you can’t get student loans to cover second degrees here in the UK.
Is there such a thing as a paid internship where they don’t expect you to be at the level of someone who has a relevant degree?
Does it matter that the bits and pieces I have done are weird abstract sculptures like this?
If anyone can give me any advice on this, that would be awesome.
Thanks.