I’ve always really liked the solid wireframe renders produced by “other” 3D apps. I didn’t think it was possible to do something like that in Blender, until I stumbled upon an old post (by Matt Ebb, aka “broken”), here, at blenderartists.org that provided a great tip.
i am probably going to over use this method
I know what you mean.
Check this page out. This is where I got the inspiration to see if Blender could do such a thing.
you can also press “wire” in the materials. It make this coole iffect like the one kernond showed
i did, i also pressed the optimal draw button on the subsurf modifier to show the bare minimum number of lines, its cool