Hi all, as we’ve seen at the Sunday-morning Presentation of Marc and Serge Ume at the B-Con 05, it is quit necessary to rebuild the Camera-Path from the Live-Film inside the Computer-Animated Scene.
As Ton posted in the BCon-roundup at blender.org, Blender lacks a Tracking solution.
Grab your movie - start voodoo (PS: the Windows-Version only supports a list of *.TGA)
Track the Path
Export it to Blender and run the script
There you get
- a Pointcloud of the tracked Geometries
- a helper-Object
- a Camera with IPO which moves like the Original in your Movie