Hi. I constantly use the “name” future for the scenes I work with. Is it possible to increase the size of it? I am almost sure it isn’t, but It will be a great future for people ageing in their sight and working with 27-inch screens.
Thank you
Hi. I constantly use the “name” future for the scenes I work with. Is it possible to increase the size of it? I am almost sure it isn’t, but It will be a great future for people ageing in their sight and working with 27-inch screens.
Thank you
Hi,
May you please attach a screenshot of what exactly do you want to be changed?
Thanks
You can change it in User Preferences, in Theme tab under Text Style settings, by changing Points value. But, it will also affects on others interface elements as well.
I don’t think the parameter you are pointing out is increasing the viewport name of meshes. It does increase the UI size.
Maybe you can do this via Python.
Not sure what to answer to this. It sounds a bit wild to learn coding as an answer. But I know the best way is to learn to change it yourself; it just sounds a bit cumbersome.
You’re right, but I just don’t think there’s such an option for it.
I understand, thank you!
This is something people have been wanting for many years.
I am surprised no-one has made a Geometry Nodes version to replace the default object name settings.
Although it could work, it would not be the most efficient thing to deal with GN to change a UI feature. Imagine I work with many collections and empties. I would need to add a GN modifier to each one.
I think the reason why developers didn’t gave us an opportunity to change the size of menu titles etc. is that these things aren’t that important in comparing with something different, such as the size of top-bar elements.