Hey there! It’s been a while.
I’m having trouble with Eevee at the moment, which is strange because Eevee has made my workflow for this project much faster in general. I gave an old scene a face lift and put quite a few characters in it. It’s a far cry from a complex scene, the geometry is pretty low (about 1 mil faces). I applied all the subsurf modifiers I could find, when I hit the playback button I’m still getting 5 fps, and it seems to be getting slower as I go. I’ve tried isolating some of the elements to test what’s causing the issue, but nothing seems to be improving despite the fact I can navigate pretty easily. It’s definitely the characters that are slowing things down, but it doesn’t seem to be any one character. I have a fight scene coming up, so I need it to be running more smooth than this.
Any help? I’ve provided the project file in the DropBox below: