I’m doing a quick viewport rendering for my clients because it is so much faster than Eevee render, but the viewport render doesn’t match the viewport. Anyone know why? Is it the color transform? Is there any fix for it?
The good looking high dynamic range one is from the viewport. The overly bright one is from the viewport render.
Correction the scene lights are used by default on viewport,
But will not show in render. I think this is normal.
BTW your scene don’t look that heavy to not be able to fast render in Eevee.
I see, I think maybe it had something to do with me adjusting the strength on HDRI to 2.5 and exposure.
And for the scene, it’s just a small part of it There’s a whole house with a lot of furniture and my Macbook M1 Pro takes ages for it to render in Eevee unfortunately. But viewport render works good now!
Thank you for your help!