Viewport shading per Area view

Hi all,

After the disappointment about cinema4D going to subscription I’m slowly learning Blender to jump the ship.

Now back to topic, is there a way to add different shading per view when I toggle to quad view?
For example in top, side view is wireframe and in the perspective one is Solid or Rendered.

Cheers,
Juan

I found out that using View > Area > Toggle Quad View can’t have different shading per view, but if I split the Area, then I can use different shading per area.
Now this rise another question, is there a way to move from the 4 splits area to only one quickly?

Cheers,
Juan