Vintage camera










3d modeling and texturing for an old vintage camera with blender :sparkles:
Render with cyceles 150-400 sam

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67 Likes

Lovely! The lighting is especially nice. I assume that’s an HDRI in the background?

The coiled cable looks too stiff, but aside from that the modeling looks very realistic too.

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Thanx alot :pray: As for the cable, I just put it in this non-dynamic position so it doesn’t darken the details behind it

Ah, understood. Really nice work!

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I featured you on BlenderNation, have a great weekend!

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Thanx alot sir :pray:

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“Vintage?” Bah! I have a friend who owns one of these, and who still uses it for architectural photography. (He no longer uses the flash that originally came with it.) The magic of these “old-timey” cameras is that the lens plane and the film plane are independently adjustable – hence, the bellows. Which gives the photographer access to the Scheimpflug Principle. “Now, you know …” This is what eliminates “converging lines” when photographing tall buildings from the ground.

Excellent modeling and renders.

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Thanx alot for this🙏 , it was really so hard to model it as there is no blueprint for it but it was so interesting to discover it’s parts

Really nice. The black/white image works particularly well, IMHO.

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Thanx alot :pray:

You’re on the #featured row! :+1:

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Thanx a lot for this :pray:

Fixing the cable would make it that much better, but really nice job. Good texturing too.

2 Likes

Thanx alot , for the cable, I just puted it in this non-dynamic position so it doesn’t darken the details behind it

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nice model
can you show the wiremesh for this model?

how many verts ?

happy bl

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Great work!
modeling, texturing - very nice

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That looks fantastic!

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Thanx alot , i think about 1,5 mil polygon , the last image it’s with wire frame

Thanx alot :pray:

Thanx alot :fist: