3d modeling and texturing for an old vintage camera with blender
Render with cyceles 150-400 sam
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67 Likes
Lovely! The lighting is especially nice. I assume that’s an HDRI in the background?
The coiled cable looks too stiff, but aside from that the modeling looks very realistic too.
1 Like
Thanx alot As for the cable, I just put it in this non-dynamic position so it doesn’t darken the details behind it
jtolbert3k
(Jeff Tolbert)
June 27, 2022, 11:27pm
4
Ah, understood. Really nice work!
1 Like
bartv
(Bart Veldhuizen)
July 1, 2022, 7:41am
5
I featured you on BlenderNation, have a great weekend!
2 Likes
“Vintage?” Bah! I have a friend who owns one of these, and who still uses it for architectural photography. (He no longer uses the flash that originally came with it.) The magic of these “old-timey” cameras is that the lens plane and the film plane are independently adjustable – hence, the bellows. Which gives the photographer access to the Scheimpflug Principle. “Now, you know …” This is what eliminates “converging lines” when photographing tall buildings from the ground.
Excellent modeling and renders.
3 Likes
Thanx alot for this🙏 , it was really so hard to model it as there is no blueprint for it but it was so interesting to discover it’s parts
Really nice. The black/white image works particularly well, IMHO.
1 Like
bartv
(Bart Veldhuizen)
July 9, 2022, 5:00pm
11
You’re on the #featured row!
1 Like
Fixing the cable would make it that much better, but really nice job. Good texturing too.
2 Likes
Thanx alot , for the cable, I just puted it in this non-dynamic position so it doesn’t darken the details behind it
1 Like
nice model
can you show the wiremesh for this model?
how many verts ?
happy bl
1 Like
Ramon7
(Ramon)
July 10, 2022, 2:43pm
16
Great work!
modeling, texturing - very nice
1 Like
Thanx alot , i think about 1,5 mil polygon , the last image it’s with wire frame