Thank you so much ErraticStatic!!! I am really glad you liked! 
Exceptional work!
First of all its a gorgeous model and renders. Did you use inkscape to do all those vector like inlays and then import them in to blender as svg, just wondering because it would be a lot of work doing it without vector graphics.
Thank you so much Ozyris!!
Thank you so much Thesonofhendrix! Actually, no, i am terrible working with vector drawings
. Everything was modeled manually inside Blender. I was just eyeballing some photo references, and trying to match the references inside Blender using curves and extruding planes with a solidify modifier. The detail on the disc (the dial disc), was modeled from a plane and then i converted the 3d model to a normal map in Blender, and i projected the result in Substance Painter in a paint layer, only affecting the normal channel. I hope that makes sense
Thanks! 
Great work! A lot of confidence indeed with the materials… 
Thank you very much Miles!! I am glad you like it. 
Amazing detail, very captivating.
A phone which still requires actual “dialing”… 
Thank you Frogov D’Well! Exactly, it’s a pretty old telephone. 
Wonderful Work!! Peace
Thank you so much! 
Hey guys! Here it’s a breakdown showing a bit of my process when i created the telephone:
Link for the article:
https://www.blendernation.com/2021/09/01/behind-the-scenes-vintage-telephone-part-i/
Very nice work!
Beautiful details…
Thank you very much Spaceboy64
Thank you very much THOMASMG! 