Vintage Telephone Model

Thank you so much ErraticStatic!!! I am really glad you liked! :slight_smile:

Exceptional work!

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First of all its a gorgeous model and renders. Did you use inkscape to do all those vector like inlays and then import them in to blender as svg, just wondering because it would be a lot of work doing it without vector graphics.

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Thank you so much Ozyris!!

Thank you so much Thesonofhendrix! Actually, no, i am terrible working with vector drawings :joy:. Everything was modeled manually inside Blender. I was just eyeballing some photo references, and trying to match the references inside Blender using curves and extruding planes with a solidify modifier. The detail on the disc (the dial disc), was modeled from a plane and then i converted the 3d model to a normal map in Blender, and i projected the result in Substance Painter in a paint layer, only affecting the normal channel. I hope that makes sense :grin: Thanks! :smiley:

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Great work! A lot of confidence indeed with the materials… :slight_smile:

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Thank you very much Miles!! I am glad you like it. :smiley:

Amazing detail, very captivating.

A phone which still requires actual “dialing”… :older_man:

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Thank you Frogov D’Well! Exactly, it’s a pretty old telephone. :joy:

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Wonderful Work!! Peace

Thank you so much! :slight_smile:

Hey guys! Here it’s a breakdown showing a bit of my process when i created the telephone:

Link for the article:
https://www.blendernation.com/2021/09/01/behind-the-scenes-vintage-telephone-part-i/

Very nice work!

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Beautiful details…

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Thank you very much Spaceboy64

Thank you very much THOMASMG! :slight_smile: