I made a plane and made a hole with boolean difference of a cylinder.
When I bounce a sphere on the plane, the ball bounces and when it hits the hole, the sphere falls through.
All good at this point -
But when I add animation (spinning the plane) when the dropped sphere hits the hole, it bounces off and only falls through when the sphere eventually reaches the spot where the hole is at frame 1.
How do I make the hole move with the spinning plane?
Thanks for your help…