A little specific gamedev.
This is the interior of the Soviet locomotive VL10.
It took about 150 hours to work.
Everything is modeled in blender, highpoly-lowpoly.
Textures are fully painted in Substance Painter.
This is a game model for some train simulator game. 98k tris.
Here some 360 panoramas, and render pictures.
https://kuula.co/post/7vrJt 360 pano driver seat view
https://kuula.co/post/7vrJr 360 pano center view
https://kuula.co/post/7vrJV 360 helper seat left view