Volume shader test

This is a mesh with a volume shader. After year i have understood that cycles can render multi-scattering volume … In any other render engines it is checkbox in material settings, but in cycles this option located in render settings (light pass)… i need more thoroughly read the documentation :pensive:. Any way… Cycles gives very beautiful smoke.

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Beautiful. It looks like you can physically touch it.

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That looks very tasty, nice job. You might want to also check out this setup by HJ Hornbeck on Blendswap. https://www.blendswap.com/blend/23952

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Dear Bogdan,
I try to achive the same but I can’t get the SSS to work. Could you share the file without the sim?
This would be fantastic.

Hello! It is not a simulation. It is a mesh. The file is quite big. 350mb. https://dropmefiles.com/TeBIO

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Thank you for sharing. Finaly is working :slight_smile: