Volumetric Fog Falloff

Hey y’all!

I’ve got an issue with volumetric fog, I have been trying to attempt this reference with no success.

I like the fog fall off but I can’t seem to replicate the subtlety of it in blender, also I don’t understand how the water works so well with the fog in this reference.

Any guidances and tips will be deeply appreciated.

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I doubt this is actually fog- render a gradient and add your scene on top of it, you can see this is just a gradient with some compositing

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Joseph’s solution is probably the easiest. there’s also the mist pass:

Hi, where is this reference from?

I like it very much.

Thank you! I gave it a shot - works perfectly! So simple and effective!

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