Hi,
here are some Volvo XC90 renderings - done with Blender 2.42 & YafRay 0.0.9 (very fast-> 5000x3000 Pxl in 2h).
Thanks to Blender/YafRay Development & Community!
enjoy
Hi,
here are some Volvo XC90 renderings - done with Blender 2.42 & YafRay 0.0.9 (very fast-> 5000x3000 Pxl in 2h).
Thanks to Blender/YafRay Development & Community!
enjoy
i like the 1st render the most.
in the 2nd and 3rd the wheels have no rims wich take a lot away from the picture.
in the 4th the car doesn’t cast his shadow on the background wich is to bad but it has rims
allso adding a numberplate would add realism in the 2nd and 4th render.
Nice model by the way
cheers
I agree with snelleeddy.
The 2nd rendering loks a bit like vector art.
The front lights are funky somehow. Like they would blend in gapless. On 1st and last rendering, highlights/reflections on and close to the lights make it impossible to see what is what.
Awesome! You did a great job with this Volvo. I like the (real and this 3d-) XC90 a lot.
The first and the fourth renders are nice and look pretty realistic. Great colours and reflections.
The other two are strange (not bad, but less good): I dislike the rims and the overall image isn’t realistic. It looks like you painted these two in photoshop.
I also think there are some things you can improve. (See attachment)
It are only some small (!) remarks.
Keep it up,
Gallardo
btw: hope my english isn’t too bad (so you understand my remarks )
Thanks for comments!
@galladro: Thanks for your detailed critque! The XC90 Model has a rear side, but its hard to see in this perspective (the XC90 boot lid sits very low). @all: Yes, i have to work on the materials again- and the 3D/photo compositing is
nt perfect as well. I will improve that but the Volvo was a good practice.