Wagyu Yukke in Blender 4.0 EEVEE

This is a model of Wagyu Yukke created for the “CG Gohan 2 Contest” by Dell and CGWorld.

WagyuuYukkeEEVEE_R

The meat was generated in Geometry Nodes, served with eggs in Softbody, slightly adjusted in Sculpt, UV expanded, and textured in Substance 3D Painter,
and I did not want to consume time in rendering, so I finished it in EEVEE.
It took 6 hours of all work,
Tools: Blender 4.0 beta, Substance 3D Painter, Photoshop,


Don’t mind Suzanne’s cut at the beginning, it’s just a prank :stuck_out_tongue:

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Temple of doom was my first association even before I watched the clip :smiley:

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I featured you on BlenderNation, have a great weekend!

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You’re on the featured row! :+1:

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Thank you for the pickup!

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