Harkida
(원자 구)
1
as you see, the light doesn’t show up in camera but it reflects on the water.
I wanna take it off.
any solution??
CarlG
(CarlG)
2
In Cycles, these are the options I can think of:
- Turn off glossy in visibility options.
- In nodes, make it invisible to single ray only. Experiment with light path node.
- With nodes, make it “directional” (like, simulate barn doors - tricky and might not work here).
- If you want it for the room only, consider using global AO instead, or bake it down to emission added to the walls.