Wanted: Blender Animator To Work On Documentary Project

I’m an independent documentary filmmaker looking to co-operate with a blender artist in order to make animations from depthmap images I will supply. The project is funded and this is a paid and credited role.

The workflow is similar to the one shown here: https://www.youtube.com/watch?v=PFybvdKH8hc&t=496s)

The images are created and depthmapped by me. Your role would be to bring the depthmap into Blender and create a simple animation involving some camera movement, depth of filed, lighting effect, perhaps particle textures, and in some cases a simple addition – e.g., a bird, vehicle or other object moving across the scene.

If we can create successful animations, there are a lot of them to do so this is a substantial role for someone interested in bringing Blender into a documentary context.

Drop me a line if of interest!

Jamie

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Hi everyone. This project is now very likely closed for the main hire, but do drop me a line if you’d like to gain (unpaid) experience working on this doc project alongside an experienced Blender expert and working with Stable Diffusion and AI tools. I’ll also offer a credit in the final production.

Thanks!

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