Warden of the Damned

Close up.

Full shot.

Clay Render.

Comparison.

This was another monster concept I’ve been playing around with. What do you think?

Nature assets and medieval props are from Quixel megascans, and the post-processing was done in photoshop.

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I think it’s fantastic, love the dutch angle, really cinematic :slight_smile:

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Thank you so much, I really appreciate it. The dutch angle felt only necessary on this piece, glad you like it!

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I love it! I really like the hands reaching out trying to escape the belly, its a nice touch. Well done!

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Thank you very much!

I have always enjoyed artwork like this in graphic novels. Masterfully done. :+1:

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Much appreciated!

I featured you on BlenderNation, have a great weekend!

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Thank you!

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You’re on the #featured row! :+1:

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Thank you!

Oh lord have mercy. What a cool piece.
I demand moooooore!

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This is one of those artworks where i do like the pure render view more than the finished one… on the other hands it’s interesting what can be done (even if that skeleton reminds me of a terminator)… Nice.

And i think i do have to check by back door…

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Thank you so much! That means a lot coming from you, I absolutely LOVE your work! There will definitely be more.

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