This is a project that I worked on, off and on, for about 8 years. It started out in 3ds Max where I created the main body, armor plating and rivets. Then I took a few years off and came back to it when I started using Modo. I created the wheels and tread and some of the detailing in Modo, but then got sidetracked on other projects and forgot about it until I started using Blender and decided to finish it. So most of the detailing you see was done in Blender. I didn’t UV map it, so it just has some basic metal materials applied. Maybe some day if I’m feeling really ambitious I’ll UV it and give it a proper paint job, but for now I’m calling it done. You can see more renders on my Artstation portfolio and there’s a turntable on my Youtube channel if you’re interested.
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