I had a job interview recently and they asked me about my current project with Unreal Engine. Sadly there were no “current” project. Now I’m happy to share a little preview of what I’ve been working on. I used Blender to help me with some of the preparation. So here is first step - Blender.
Renders include paid props from Evermoton Archinteriors vol. 48 and vol. 58.
Some wood textures are from Quixel to use in UE. Here as a preview.
Sofa, cat and carpet roughly modeled and retouched in Gimp.
Many thanks to the authors of tutorials:
- Blender Secrets by Jan van den Hemel
- Optimize interior Renderings in Blender Cycles by Riley Brown