So I’m currently having an issue with my riggings that I don’t understand. Setting up an armature and using auto weight paint used to work really well for me, but in my recent models it’s causing a massive amount of warping.
This is unposed, with the new model on the left and the old model on the right
Here’s posed. The newer model on the left goes through massive warping of the whole head and upper torso, whereas the old model doesn’t deform much.
I’ve checked, and the settings I’m using are the same, I created the armatures and did the auto weight paint in the same way, and I’m confused as to what could be causing this. Can anyone help me out? Also heads up, I’m not great at modeling.