Warrior Lady

Hi everyone! This new 3D character I’ve made is based on the concept art created by Ben Eblen (https://www.instagram.com/ben_eblen_design/). About the process, I blocked out the main shapes in Blender, then proceeded with high-poly sculpting in ZBrush, for the cloth I used Marvelous Desinger and Zbrush. After that, I made the retopology in Blender and utilized Marmoset for the baking process (normals, AO and curvature maps). For UVs, I used Blender and RizomUV. Texturing was done in Substance Painter. Lastly, I rendered the final result using Blender and Cycles.
The polycount is 26.9k. I think the topology could have been better, but working with the asymmetrical pose has been quite tedious. I’m confident that it can be improved, but overall, I’m proud of the final result.
Thank you! I hope you like it :smiley:

12 Likes

I loved it!

thanks dude!!

I featured you on BlenderNation, have a great weekend!

thank you bart!

1 Like