Hello there. Newbie here.
I want to improve this water drops shading.
EEVEE, blender 4.1 beta.
It’s a simple material:
I’ve tried mixing it with a transparent shader and other things but dont like the result.
Material has Blend mode: Alpha Blend and Shadow Mode: Alpha Hashed.
In Render settings i hva checked Ambient occlusion, Screen Space Reflections and Refraction.
Hava also in the scene some light probes and hdri image for world.
Thanks in advance.