Waterdragon [humanoid semi-nudity]

I figured it was about time to post this and get some outside critiques. This is my “first” real 3D model. I’ve made a tangram set, which was trivial to do. And I also tried another humanoid before this one and that is when I learned that I would have to study up on this “topology” stuff if I was going to get the results I wanted.

This is basically a “Blenderella” follow along project. The main deviations are that I used hand-drawn front/back/side reference images and I tried to get “fancy” with the topology on some of the muscle groups.

I have my own list of things that I think are wrong but I have a long way to go with this project so I’m going to move along for now but I’m sure I’ll revisit the mesh sooner or later (probably sooner). The final plans for this model are to rig and texture it. I’m also planning to make a low-poly version to see if I can get it to run on my live wallpaper on my Android phone.

http://dl.dropbox.com/u/7150710/front.jpg
http://dl.dropbox.com/u/7150710/front-wire.jpg
http://dl.dropbox.com/u/7150710/back.jpg
http://dl.dropbox.com/u/7150710/back-wire.jpg
http://dl.dropbox.com/u/7150710/side.jpg
http://dl.dropbox.com/u/7150710/head-top.jpg
http://dl.dropbox.com/u/7150710/head-side.jpg

For those interested, here is some of the original art that I based this on. The blue version is an image that I created specifically for my phone. It is supposed to be dark and low contrast when other people use my phone they don’t even notice the weird creatures swimming around in the background but if you know they are there, then they are easy to see. The white version is the base line-art.

My plan is to eventually replace this static wallpaper with an animated live wallpaper of the waterdragons swimming around.

http://dl.dropbox.com/u/7150710/waterdragon-female-2011-08-17.jpg
http://dl.dropbox.com/u/7150710/waterdragon-female-2011-10-01.jpg

The topology looks really clean. I think the concept sketches are very, very good.

I only have 2-3 suggestions:

I think the neck could have better deformations if it had more edge rings.

The arms look somewhat unnaturally bent, by that I mean, the elbows should be nearer to the body, which may add some more grace to the figure. so that the shape of the arms sort of curves away from the body. Right now It looks like it’s curving in.

Lastly, the shoulders have the right topology, but look flat. This in turn disturbs the shape of the shoulder joints, armpits and the breasts appear slightly skewed. The shoulders could use some more muscle mass, a bit of a rounder shape, and the armpits could be brought slightly lower, making the topology of the breasts a little rounder. Not ballooned up, just rounder.

That’s all I can suggest. The topology is already very clean that you’re just gonna have to move a few edges and verts :slight_smile: Great job!

Funny, I re-did the tail about 4 times before I got it looking mostly the way that I wanted but I didn’t even notice that the neck had a low loop count. Fortunately, that should be easy to fix!

The arms look somewhat unnaturally bent, by that I mean, the elbows should be nearer to the body, which may add some more grace to the figure. so that the shape of the arms sort of curves away from the body. Right now It looks like it’s curving in.

Yeah, they look a little funky right now but my plan was for them to end up in some position that are at the range of an arms motion. I put them this way in the hopes that some of the deformations that I’m planning to try will work out better in these extremes. I’m probably wrong and trying to be too clever at this point and I’ll have to re-do them.

Lastly, the shoulders have the right topology, but look flat. This in turn disturbs the shape of the shoulder joints, armpits and the breasts appear slightly skewed. The shoulders could use some more muscle mass, a bit of a rounder shape, and the armpits could be brought slightly lower, making the topology of the breasts a little rounder. Not ballooned up, just rounder.

Thanks, I think that will be really helpful!