I try to figure out how I can achieve the following:
For a waterslide I want to have a entrance of the slide then a array of the middle tube part and then a end piece. Everything should be merged and then deformed by a curve.
But if you want to have a custom model for the tube that sits in between both ends, then you will need to deform the instanced objects along the curve.
In that case take a look at these tutorials which go over a geo-node curve deformer:
Also, higgsas has a node group for deforming objects along the curve
Remember to use the “endpoint selection” node to separate out the points on the very end of the curve.
so i have been thinkering a bit, and i havent got a GN solution - although the solution with end caps works…
but here comes my new idea, since i also want to make custum parts for the waterslides turns i need to somehow figure out how to create a array with different objects, weld them toghether and then use the Curve Deform GN.
i tried to put two arrays of different objects toghter in this node setup