Hello again,
I find it rather easy to generate a wave ripple effect (or any other deformation) on a sphere surface within the shading tab. But I really struggle to generate the same effect with geonodes.
Is there a simple solution to that? Couldn’t find a straight forward tutorial.
Here are images to clarify what I’m looking for.
sphere.blend (1.6 MB)
Thanks in advance.
hello, sorry, could u please explain how to do this, this is the first time im using geo nodes, so im am very new to the topic, you have almost exactly achieved the result i was aiming for but i am unable to achieve the same, even after i have mimicked the node setup, could you please explain what i have done wrong?
Sorry, i was able to play around with it and i managfed to fix it, thank you!!