Weavr - Procedural Textile Shader for Blender [Free Download]

Hey everyone,

I made another procedural shading nodegroup in the context of Nodevember. It’s a fully procedural weave pattern generator that can easily be used to create procedural textile shaders.
It is compatible with Blender 2.81 upwards.

You can get it for free on Gumroad. The 5 shown example shaders are included with the file:
gum.co/w3avr

Some detail shots:

You can find more Renderings on Artstation:
https://www.artstation.com/artwork/1nQrZ8

Cheers,
Simon

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Awesome stuff! Thanks for making it available. I’ll have to toy around with it!

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This is amazing! Great work, it looks fantastic.:heart_eyes:

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Awesome work - thanks for sharing!

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Thank you!

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This is awesome, Simon - thank you for making it available!

Unfortunately, I’m getting a black sphere as a render. I’m using 2.81 - but does this need to be a version other than the standard beta?

EDIT: Never Mind - I updated to the latest build of 2.81 and it’s working now. Thanks again for putting it out there!!

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Amazing work as usual Simon!

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Well done!
And thank you for sharing!

:clap::clap::clap:

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I featured you on BlenderNation, have a great weekend!

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great work! thanks a lot for free sharing:-)

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Awesome!
Thanks Bart, you too :slight_smile:

You’re on the #featured row! :+1:

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I like this, didn’t know that Blender could compete with Designer, but this weaving looks even better than most mats I’ve seen from SD… Mesmerizing work.

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Amazing, thank you so much!

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Amazing! Those offers are not only valuable as shaders ready to use but as a mine of in depth learning for Blender’s shading system as well!

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Thanks, very useful for baking out textures with Pbr Texture Bakery addon.

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Awesome!! Thank you very much for sharing!:star_struck::partying_face:

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@Pixelshatter Thanks a lot, I just bought it. I am really impressed by the quality of your work and cycles too. I am kind of new with Blender.

I have one question, should I post it here or I need to do it via DM ? Thanks a lot

Man, thank you for an amazing procedural material. I changed the shader from cycles to eevee and it still works. Only issue I have with this material is that the nodes are f*cking spaghetti!!! Took me over an hour to clean up the nodes. Other than that… this is amazing work and I love seeing stuff like this. THANK YOU!

Cleaned up the first layer of nodes…