Wedding ring with fairy dust

Scene created with Blender 3.2
Profesional jewelry render


The render as no post effects (I mean as it has no hand touch ups or correction (sometimes in jewelry still renders reflections, shadows etc are corrected by hand to make it look good), I consider that important to achieve as it means that it is animatable, there is a glare effect made in Blender, but its animatable, so I don’t consider it as much as a post effect rather an in render effect)

Render 2 with a slight angle

Wireframe 1

Solid view 2

The ring was designed using a jewelry software

I made another angle close up

By the way, it’s very easy to do dispersion in Cycles, many people know how to do it, it is no secret. Several methods work just fine, and you can also always use Luxcore that makes amazing dispersion and composite your diamonds, or use Octane Blender.

Also many companies and famous channels making jewelry rendering overexagerate dispersion making their jewels look like cheap fake bling. Many people think that diamonds make a lot of dispersion in real life, that is not generally true (you need specific light sources to make that much dispersion show), most of the time you won’t see dispersion unless you move the diamond, and if you take a picture the diamond will almost all the time just look grey and white and black maybe blue maybe yellow, yes I mean it will look bad… And even if people tend to like overdone 3D dispersion, exactly the same way they like fake life. one should be on another path, a more balanced path.

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Beautiful. :+1:

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Thanks :cherry_blossom::cherry_blossom::cherry_blossom:

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I featured you on BlenderNation, have a great weekend!

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Thank you, enjoy your weekend

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You’re on the #featured row! :+1:

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What renderer did you use?

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I simply used CYCLES X

This is amazing! Many thanks :cherry_blossom::cherry_blossom::cherry_blossom:

Nice render. The only thing I could suggest is change the size of the plants as they look really tiny. Maybe make just enough leaves in the frame to tell it’s a plant, but much larger. And the picture on the table could be just a bit larger.

The ring looks great though.

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See, if you look at the picture, the finger of the bride points exactly at the diamond, that’s how precise my designs and composition are in their form and also meaning…

I didn’t mention anything about composition or form or meaning. Just that the plants look really tiny and the picture appears a bit small, compared to the size of the ring. Just an observation, that is all. :slight_smile:

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…Just that the plants look really tiny and the picture appears a bit small, compared to the size of the ring.

That’s exactly what composition is :rofl: :man_shrugging:

Just an observation, that is all.

Just an answer, that is all :smiley:

Composition is about the overall arrangement of objects in a scene, along with the crop. Size relationship of objects to one another is a secondary element… I’m just trying to give constructive criticism since I’ve been an art director and creative director for many years in advertising (a lot of product photography) and just like helping and sharing insight where I can. I’m not here to argue with anyone. It’s just constructive criticism but also you don’t have to do anything with it.

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Yet you don’t even grasp basic concepts nor understand nor properly read what has been answered to you… And you talk about you. So long for the help and the insights. And yes indeed, there is nothing to be done with your comments. So, you are an art director but failed to see that the size and position of the wedding picture on the floor is made so the bride points at the ring… And you keep talking about the size of the plants, like if I am selling plants :smile_cat: when you only had to feel how the leafs clearly put the ring in the shining spot :cherry_blossom: :cherry_blossom: :cherry_blossom:

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The glare streaks should be the only “post effect” I guess?
BTW, if cycles gets dispersion, renders of diamonds would gain much reality!

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Yes and yes :smiley: Development of caustics for Cycles has begun a couple of weeks ago, and we can always hope for more, like spectral rendering. Octane is also getting nice upgrades in the caustics department I have been told, but I don’t know if it’s coming to BLENDER Octane. Does somebody knows?

I mean I talked about that in the original post, but you only quote a part :slightly_smiling_face: :upside_down_face:

I have been trolled on a featured work. People noticed, but sassy trolls used the “Troll on you” technique, trying to make me look like the foolish bad guy here. Thousands of people see featured work. It is not that numbers matter, rather that something incorrect was perpetrated and worse, because they tried to make it look correct, even trying to supress my posts. In my country, we call people like that cowards.

So I posted a new work, with a statment. One person did take the time to read and try to understand, so I answered Kite diamonds and pearl ring - #3 by Drvquiron And that person understood, and for me, it was all I was asking for, honesty and true colors. Featured work are selected by several persons, and we all put a lot of work in what we do, and the community is aware of what you do and what you say. So when I receive unfair answers from people who don’t even read and believe your words, well somehow I had to take action.

Even the smallest wave generates big currents, that is what Blender is to me. You might think that all these words were not necessary, but remember, when one artist is treated without the proper respect and intentions, then much of us will loose the respect we deserve. So my words are also for others that will go through something like this someday.

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And I don’t know if you were saying that my render has no dispersion? but anyway, obviously my diamonds have dispersion, made a close up view:

By the way, it’s very easy to do dispersion in Cycles, many people know how to do it, it is no secret. Several methods work just fine, and you can also always use Luxcore that makes amazing dispersion and composite your diamonds, or use Octane like I already said.

Also many companies and famous channels making jewelry rendering overexagerate dispersion making there jewels look like cheap fake bling. Many people think that diamonds make a lot of dispersion in real life, that is not generally true (you need specific light sources to make that much dispersion show), most of the time you won’t see dispersion unless you move the diamond, and if you take a picture the diamond will almost all the time just look grey and white and black maybe blue maybe yellow, yes I mean it will look bad… And even if people tend to like overdone 3D dispersion, exactly the same way they like fake life. one should be on another path, a more balanced path.

1 Like