Hey there! Seeing as the current WC runs for a whole week and that I’m attempting a rather complex entry, I thought I’d post up this little WIP to get some feedback from my fellow blenderheads as I make progress on my entry.
The theme this week is Centuries. As the entry progresses, you’ll see why it relates to the theme. Here’s my quick concept sketch (done in MyPaint):
This is a contest so I’m not going to tell you the details of what I’m making But from the concept, you can see the render will feature flowers with human faces.
hmm, quite cool. really nice so far, i just dont like cliche concepts. maybe its just a personal cliche, but it’s kinda too late to change anyways good luck though, it’s very good so far!
I think this came out pretty great! I don’t know if you play much with composite nodes, but I think playing with some RGB curves (on some render layers) might create some interesting combinations. A bio-luminecent version could be cool too. I really like how your model came out, they have a very natural personality. Well done!
Thanks Quandtum! Composition nodes are always a part of my workflow. I think achieved the ‘softglow’ effect I was looking for but ran out of time and energy while trying to figure out which colours go where and such. So I came up with this and submitted it. So I’ve learned lots and future renders will be better!!
mikh3x4: The rocks are not all procedural. The colour map is image based but the bump map is procedural. I’ve found a pretty sweet way of making realistic bump maps pretty quickly and if you’re interested, I’ll whip up a little tutorial. The technique will make any image based rock texture look real (usually).