Weight Paint factor in Geometry Nodes? [FIXED]

I’m trying to distribute the sprinkles for BlenderGuru’s new donut NFT. This time I’m doing it with geometry nodes instead of an ordinary particle system. However, I don’t know if it’s possible to use weight paint data to distribute the density. Does anyone know how to do this?


Edit: Changed to 2.93 and used the dropdown and tried some stuff out, apparently the attribute “Group” works.