Weird glitching on voronoi texture when applied to mesh

Hello, i’m making a clone trooper from star wars(not really making it, downloaded one and giving it custom paint) but i wanted to add a texture to the visor to make it look cool, instead of plain black, maybe as an augmented reality mode. I’ve made a cool grid pattern, as seen in the file below, but when i apply it to the visor it glitches out a bit.
files link: h ttps://drive.google.com/drive/folders/1fb-4sLOn6bGLdBObOimvYiOypLYluiRJ?usp=drive_link

Click on the ZEUS 2.2 file. There is a plane with what the material should look like, as i designed it there first. If you click on the helmet, There is a material called “visor”. That is where the material is. As you can see, it is mostly workable aside from some out-of-place lines, which i want to remove.
It’s worth noting that when I downloaded the model it was all tris, had to use a quads to tris modifier. many faces in the visor are still tris, however. Maybe this is the issue? How do i fix it? Also, some of the squares in the grid are looking pretty stretched and some of them are tilted a bit like parallelograms, any fixes for that?

Well even after copy and pasting the link (you have some miss-spellling there)… google want me to sign in :person_shrugging:

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hmm… let me try again. Also the misspelling is intentional, i’m not allowed to post links for some reason.
h ttps://drive.google.com/drive/folders/1fb-4sLOn6bGLdBObOimvYiOypLYluiRJ?usp=sharing
That should do it
Thank you for telling me, i was wondering why i got views but no replies so far.
EDIT: just tested, it works.

Well… just quoting your adress and deleted the space character…

…and using an UV Map node makes the difference… ( use the slider… to see )


Link to original model(this got flagged because it looked like it was ripped from a game): Clone Trooper Phase 2 (Shiny) [Updated] - Download Free 3D model by Marr Velz (@marr_velz) [ece9795] - Sketchfab

Ohh yes… i also totally forgot… :sweat_smile: ( and also made the link more accessible :cold_sweat: because there are so many free ones… and i assumed… but no excuses :hot_face: ):

Better mention the original free (!) model source !

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Maybe next time just include the parts which are proplematic…