I’ve been working on a kinda stylised mech and made a short animation of it spinning round. Upon rendering though, The light starts going strange, see the video for what I mean. It’s very small, but gives the idea.
I’m using blender 2.4, I’ve tried recalculating normals and changing set smooth/solid but still the same problem. Any help would be appreciated.
oh, and thanks to h4x for setting up the hosting!