Weird Line Glitch When Object Moves

This is my first time using blender and I was following a tutorial on how to make a spinning logo.
Everything was fine up until I actually made the object move and I get this strange patterning effect where these weird lines like get thinner and wider even though they aren’t there normally (I don’t know how else to explain it) no matter what I do to the material. It only appears when the object is in motion, otherwise it looks totally fine.

heres the video

hmm, that is odd.

Can you share the file?

Did you import an SVG to get your logo?
If so then it is probably duplicate geometry for the edge line and the outer face, from using a filled SVG…

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