Weird mirror glitch

I’m having this weird issue with a mirror texture applied to a cylinder. It changes the reflected image every frame in an animation and ends up looking jittery. Any ideas on what could cause this?

http://www.vimeo.com/13861513

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You may have the coordinate mapping for that mirror material (Map To) set to Global or View. Try ORCO or go ahead and UV Map that part of the model.