Weird Normal Map Colors when Baking

Trying to bake the normals of multiple objects onto a single image. The colors are off, some faces are mostly pink or cyan instead of blue.

I want the normals to be blue so I can use them properly on an external program, but I keep getting cyan and pink.

One thing I see off the bat is you have your Normal Map set as sRGB when it should be set to Non-Color. Was it Baked with the same setting? That will make a difference.

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I didn’t bake it with sRGB, apparently. I set it to non-color and it worked! Thank you very much!

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