Weird simulation/render problem

I converted a particle system via ‘Make Instances Real’ Button so that i can put a cloth modifier on each particle. Simulation looks good in viewport:

But when rendered i get these long streaks:

Can anyone help?

Here is a test scene:
OakLeaves-Falling1.rar (4.0 MB)

Bump, still need help.

Cloth modifier doesn’t like being after subdiv for some reason.

Putting the cloth modifier first then subd fixes it.

Select one petal, change your order, shift + l > material, ctrl + l > copy modifier.

1 Like

Awesome dude, that was the problem :+1: