Hey all, So what I’m trying to do is get my baked Normal Map on to my low res model but there’s this weird issue; my Rex only takes on parts of the texture, any texture in any influence it will only take on PARTS.
Here’s an image to help explain:
The entire model is unwrapped fine, but only the limbs will take the texture, not the body, tail or head… I just don’t understand this at all :S
I’ve tried so far re-unwrapping, swapping influences about, different textures, duplicating the model and re-unwrapping and nothing…
Anyone know how to get this sorted? I’d be happy to lend you the .blend to take a look (jus don’t steal my work! >.<) lol